Game Lab 2.7
Sorry its a day late, but Game Lab is finally here!

(Click the thumbnails to enlarge)

Caption under photo: A 2-Shot of EGL Mana-Sama and his beloved car.

Mana-Sama's Deep Game inferno

~Part 7~

This Month's Pickup

Ghosts 'n Goblins
Sales Agency: Capcom
Release Date: June 13, 1986
Console: Family Computer
[*translation note-- also known as "Famicon" or outside of Japan as "Nintendo Entertainment System"]

An Encounter at the Retro Game Shop I Often Visited

The other day visited Akihabara near the Game Lab editorial department for meetings about this and that. At that time I started to get really excited thinking about those old stories I brought up last time in this series on Jugem, which then some how brought back a little of that passionate flame towards retro games inside of me.

The Retro Game Shop I used to Commute to with an American Car

If I remember correctly, those ten-odd years ago when I did the Jugem series, I would often go to this retro game shop.

Of course there are shops in Akihabara and Nakano, but at that time I would jump around the capital in my beloved deep blue glistening "Cadillac Eldorado" and often visit an unknown retro game shop in Itabashi.

That reminds me, even though I've mentioned several times "I often play car games" I haven't really talked about how I actually do drive cars.To begin with, it seems like I probably don't know much about cars....... In MALICE MIZER I took priority in the visual image of dressing like a girl, so maybe everyone's image of me is doing something like reading in a quiet park?
Since its Elegant and Gothic Lolita type fashion, the image of driving a sports car probably isn't what naturally comes to mind.

If you're riding around in a sports car, its probably normal to have a upbeat rock number like MALICE MIZER's N.p.s.N.g.s from back then turned all the way up while taking a drive by the bay around Yokohama. However, I would always end up arriving at the retro game shop in Itabashi. Even if I say so myself, thats kind of a strange combination. But what can I say, I'm a pure game maniac (laughs).

By the way, the Eldorado was a 2 seater sports type from Cadillac. Its my favorite form. Naturally it was a left hand drive and since it was an American car, as you might expect it was nice and spacious. Also, America is huge and the roads aren't very thin, so the side view mirrors couldn't fold in! People who have driven a car before already know this, but you have to fold in the mirrors if you're going down a narrow street so you don't make a mistake and skim something. So since I couldn't do that when I entered a narrow street it always made me nervous.

I got off track, so let's return to the story. In the Itabashi retro game shop I mentioned earlier, there were more retro items than just game consoles so it was really fun to look around at everything. Since I commuted there often, before long I became friends with the people at the shop. Then at one time they said, "you're kind of like a brother to us!" and so they started bring out items they wouldn't normally just for me.
Among those things was the Capcom action board game version of "Ghosts 'n Goblins". I never knew about it before so naturally I bought it instantly! I was so happy I embraced it in my sleep for a while.

Proud of the truly fiendishly difficult death game "Ghosts 'n Goblins"

The first "Ghosts 'n Goblins" work I got into was for the Famicon.
"Ghosts 'n Goblins" for the arcade at that time had made a name for itself for being an extremely difficult game. When it was created for the Famcion I knew it was going to be unusually difficult. The hero, the knight Arthur, wore a helmet and armor, but you knew as soon as he took one hit from the enemy his armor would blow off and he would be in his underwear. Even though it was metal armor in only one blow it would all come off-- maybe Arthur's armor was cheap (laughs). Without any armor, Arthur was so unattractive when he was in his underwear, so I never had any compassion for him when I played.

He would have to battle naked but if he got hit in one blow like that it was instant death! The strongest enemy was the familiar Red Arremer who was way too fast, so it was already harsh.

The attack methods were also very peculiar.
The equipment in the initial stages was a spear, typical for a knight, but as the game progressed he held a jar and enemies would appear. There was some kind of weapon in the jar, and to get to the point, there was a power up item but it wasn't straight forward. If you got a dagger inside it was great. It was useful for rapid fire, but if you were unlucky you got a torch and that was, well, difficult. There was a torch that flew through the air in a parabola, but it was impossible to kill enemies quickly. Isn't it kind of a sad build up for a knight to be fighting with a torch in the first place?

None the less, as I played the knight Arther I would continuously die and be revived, die and be revived, over and over again. Suffering many times over was something you had to overcome in order to get to the top and save the princess who had been kidnapped.

A sequel called "Super Ghouls 'n Ghosts" was released for the Super Famicon in 1991. It made great use of the Super Famicon's high specs that evolved the Ghouls 'n Goblins world with magnification, rotation, and reduction and put me in a trance.



Naturally I didn't always, always, just go to the retro game shop with my Eldorado (laughs). Since this was a rare chance that I got to talk about sports cars, I really wanted to write about sports car games, but once I started talking about the "Ghosts 'n Goblins" board game it ended up turning into a nostalgic Famicon Ghosts 'n Goblins story. Some day I want to touch on sports car games! (Mana)

By the way,
did anybody catch the picture Mana posted in the newest entry of Monologue✝Garden?

I know its an old picture from MALICE MIZER era, but there was something particular about it that amused me.
Hes cosplaying the character Sarah from Suspiria whom I've been talking about in my recent entries tied to the Cambiare bar.
Is it a coincidence?
Well, none the less I was entertained when I saw it posted.
もちろんMALICE MIZERの時代の写真ですが、ちょっと面白い事を気づいた。

The version I was inspired to portray when I went to the bar was after she died in the movie and came back as a reanimated corpse.

Anyway, if you haven't seen Suspiria you should definitely try to watch it!!(^-^)b

I never thought of mana as a sports car driver !(◎_◎;) it was quite the shock haha
I really enjoyed this article to tell the truth I don't know what he's talking about in game lab 90% of the time...<(_ _*)>
but I do try really hard so that must count for something?
I had no idea the picture he posted was a cosplay o(^▽^)o
I must watch suspiria sometime! your last post got me interested and now I'm convinced ^_^
thanks for the translation! that was quite fast ! !
2013/06/17(月) 01:38:18 | URL | Morgan #-[ Edit ]
Re: No title
Haha I bet he would be happy to know it shocked you! I think thats what he was going for with this article, which made it so fun to read!
To be honest, as much as I love video games myself there are times where I think he can drone on a bit making some articles a little dull, but this one in particular seemed sorta "fresh" for lack of better words. So it was nice to translate even (and to be honest I'm surprised at how fast I translated it myself! XD)

My Japanese friends tell me the same thing too -- that they don't really understand what hes talking about in Game Lab. I think a lot of them don't even try, though. XD

But yeah, I realized when I made a remark elsewhere about the photo and got no response out of it that most people must not realize its a cosplay... but in fact this picture is from a really famous scene of the movie! (*_*)
You should definitely check it out!! :D
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